Replay
  • HumanBischa
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 1
  • UndeadCallMeMaster
    1. Dreadlord, level 4
    2. Death Knight, level 3
    3. Lich, level 1
vs
Game length
00:13:16
Patch
1.36
Downloads
83
Shallow Grave
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 2, 2024 by kover2177
Game breakdown

Bischa (Bischa#2141)

180 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Peasant21
  • Footman7
  • Dragonhawk Rider3
  • Gryphon Rider2
  • Forest Troll Berserker1

Buildings

  • Farm8
  • Gryphon Aviary4
  • Scout Tower3
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • ArmorLevel 2
  • Animal War Training
  • Storm Hammers
  • Cloud

Items

  • Boots of Speed1
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 44 8 1 4 1
Used 267 57 1 186 232
Actions by type
Right clicks
942
Selections
458
Control group selections
743
Control groups set
58
Build and train orders
98
Abilities
10
Basic commands
11
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

CallMeMaster (CallMeMaster#2711)

129 APM

Heroes

  • DreadlordLevel 4
  • Death KnightLevel 3
  • LichLevel 1

Units

  • Ghoul13
  • Acolyte11
  • Obsidian Statue3
  • Necromancer3
  • Meatwagon1

Buildings

  • Ziggurat4
  • Crypt2
  • Necropolis2
  • Slaughterhouse2
  • Temple of the Damned2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Unholy Armor
  • Cannibalize
  • Unholy StrengthLevel 2
  • Ghoul Frenzy
  • Destroyer Form
  • Necromancer TrainingLevel 2
  • Skeletal Mastery
  • Exhume Corpses
  • Disease Cloud

Items

  • Sacrificial Skull1
  • Rod of Necromancy1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Tome of Retraining1
  • Scroll of Healing1
  • Orb of Corruption1

Control groups

Group 12345
Set 2 4 5 2 1
Used 139 91 10 136 15
Actions by type
Right clicks
812
Selections
320
Control group selections
391
Control groups set
14
Build and train orders
89
Abilities
33
Basic commands
9
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
8,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,476 3:19 4,953 6:38 7,429 9:57 9,905 13:16
Army2,350
Economy1,960
Production900
Technology1,150
Support2,245
UndeadData incomplete
9,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,476 3:19 4,953 6:38 7,429 9:57 9,905 13:16
Army2,825
Economy1,275
Production1,170
Technology1,440
Support3,195

Partial spend: actions with unknown prices are excluded.

13:16 / 13:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays