Replay
  • OrcScower
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 1
  • OrcXorc
    1. Blademaster, level 2
    2. Firelord, level 1
vs
Game length
00:11:03
Patch
1.36
Downloads
67
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 2, 2024 by kover2177
Game breakdown

Scower (scowerII#2504)

167 APM

Heroes

  • Far SeerLevel 4
  • Shadow HunterLevel 3
  • Tauren ChieftainLevel 1

Units

  • Troll Headhunter/Berserker7
  • Peon6
  • Troll Headhunter/Berserker2
  • Grunt1
  • Raider1
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Fortress1

Upgrades

  • Ensnare
  • Berserker Upgrade
  • War Drums Damage Increase
  • Ranged Weapons

Items

  • Healing Salve5
  • Scroll of Speed5
  • Dust of Appearance1

Control groups

Group 1567
Set 50 1 1 2
Used 95 75 70 80
Actions by type
Right clicks
742
Selections
373
Control group selections
320
Control groups set
54
Build and train orders
104
Abilities
28
Basic commands
189
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Xorc (Xorc#21217)

286 APM

Heroes

  • BlademasterLevel 2
  • FirelordLevel 1

Units

  • Peon8
  • Grunt4
  • Raider3
  • Spirit Walker2

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1

Upgrades

  • Ensnare
  • Spirit Walker Training

Items

  • Healing Salve3
  • Scroll of Speed2
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Scroll of Protection1

Control groups

Group 123
Set 2 11 1
Used 674 388 235
Actions by type
Right clicks
1274
Selections
266
Control group selections
1297
Control groups set
14
Build and train orders
71
Abilities
25
Basic commands
159
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Orc
5,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,458 2:45 2,915 5:31 4,373 8:17 5,830 11:03
Army1,850
Economy450
Production505
Technology865
Support2,160
Orc
5,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,458 2:45 2,915 5:31 4,373 8:17 5,830 11:03
Army1,730
Economy600
Production640
Technology365
Support2,265
11:03 / 11:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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