Replay
vs
Game length
00:04:22
Patch
1.36
Downloads
72
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jul 2, 2024 by Stowka
Game breakdown

INSUPERABLE (iNSUPERABLE#11842)

278 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul9
  • Acolyte3

Buildings

  • Ziggurat2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy1

Control groups

Group 12456
Set 14 7 2 3 2
Used 43 15 135 110 153
Actions by type
Right clicks
498
Selections
145
Control group selections
456
Control groups set
28
Build and train orders
28
Abilities
5
Basic commands
31
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

RazerMoon (RazerMoon#21126)

440 APM

Heroes

  • FirelordLevel 3

Units

  • Wisp12
  • Archer9

Buildings

  • Moon Well4
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1

Control groups

Group 12345
Set 8 43 24 9 4
Used 17 157 394 386 246
Actions by type
Right clicks
300
Selections
104
Control group selections
1200
Control groups set
88
Build and train orders
41
Abilities
32
Basic commands
132
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
2,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 815 1:05 1,630 2:11 2,445 3:16 3,260 4:22
Army1,080
Economy225
Production380
Technology320
Support795
Nightelf
3,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 815 1:05 1,630 2:11 2,445 3:16 3,260 4:22
Army1,170
Economy720
Production330
Technology320
Support720
4:22 / 4:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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