Replay
  • HumanSyDe
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadXlorD
    1. Death Knight, level 5
    2. Lich, level 4
    3. Crypt Lord, level 4
vs
Game length
00:25:29
Patch
1.36
Downloads
78
Shallow Grave
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 22, 2024 by kover2177
Game breakdown

SyDe (SyDe#2753)

275 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant27
  • Footman18
  • Flying Machine11
  • Knight8
  • Mortar Team7
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Farm14
  • Scout Tower7
  • Arcane Tower3
  • Town Hall3
  • Altar of Kings2
  • Barracks2
  • Lumber Mill2
  • Workshop2
  • Cannon Tower2
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Guard Tower1

Upgrades

  • Lumber Harvesting
  • Animal War Training
  • SwordsLevel 3
  • PlatingLevel 2
  • Flying Machine Bombs
  • Flak Cannons
  • Gunpowder
  • Flare
  • Fragmentation Shards

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Staff of Sanctuary2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 123456
Set 91 39 2 12 6 4
Used 922 488 26 261 374 221
Actions by type
Right clicks
2165
Selections
1499
Control group selections
2292
Control groups set
154
Build and train orders
288
Abilities
66
Basic commands
444
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
8

XlorD (мандюк#2977)

226 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Crypt LordLevel 4

Units

  • Ghoul16
  • Acolyte11
  • Obsidian Statue5
  • Crypt Fiend4
  • Necromancer4
  • Abomination3
  • Meatwagon2

Buildings

  • Ziggurat9
  • Crypt2
  • Nerubian Tower2
  • Necropolis2
  • Spirit Tower2
  • Slaughterhouse2
  • Temple of the Damned2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 3
  • Burrow
  • Web
  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud
  • Creature CarapaceLevel 3
  • Banshee Training
  • Skeletal Mastery
  • Necromancer TrainingLevel 2
  • Exhume Corpses

Items

  • Rod of Necromancy4
  • Scroll of Town Portal2
  • Potion of Mana2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 12345
Set 222 270 46 73 15
Used 551 381 187 114 95
Actions by type
Right clicks
2117
Selections
953
Control group selections
1328
Control groups set
626
Build and train orders
223
Abilities
108
Basic commands
332
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

Human
18,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,624 6:22 9,248 12:44 13,871 19:06 18,495 25:29
Army7,365
Economy3,180
Production960
Technology1,735
Support5,255
Undead
15,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,624 6:22 9,248 12:44 13,871 19:06 18,495 25:29
Army5,540
Economy1,275
Production1,170
Technology1,910
Support5,970
25:29 / 25:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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