Replay
  • Night ElfSonik
    1. Demon Hunter, level 3
    2. Beastmaster, level 2
  • OrcScower
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:09:38
Patch
1.36
Downloads
88
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 16, 2024 by kover2177
Game breakdown

Sonik (Sonik#21222)

287 APM

Heroes

  • Demon HunterLevel 3
  • BeastmasterLevel 2

Units

  • Wisp11
  • Dryad9
  • Archer6

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Ultravision

Items

  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 4 12 9 3 2 2
Used 333 143 61 230 146 110
Actions by type
Right clicks
795
Selections
582
Control group selections
1023
Control groups set
32
Build and train orders
49
Abilities
30
Basic commands
209
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Scower (scowerII#2504)

139 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 2

Units

  • Peon8
  • Raider8
  • Grunt6
  • Spirit Walker1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Ensnare

Items

  • Healing Salve4
  • Scroll of Speed2
  • Circlet of Nobility1
  • Claws of Attack +61

Control groups

Group 124567
Set 16 5 2 1 1 3
Used 117 38 1 60 50 61
Actions by type
Right clicks
485
Selections
197
Control group selections
327
Control groups set
28
Build and train orders
103
Abilities
23
Basic commands
144
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
5,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,581 2:24 3,163 4:49 4,744 7:13 6,325 9:38
Army2,085
Economy1,000
Production640
Technology370
Support1,420
Orc
6,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,581 2:24 3,163 4:49 4,744 7:13 6,325 9:38
Army2,835
Economy985
Production640
Technology415
Support1,450
9:38 / 9:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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