Replay
  • Night ElfLawLiet
    1. Priestess of the Moon, level 5
  • Night ElfReMinD
    1. Priestess of the Moon, level 4
vs
Game length
00:11:21
Patch
1.36
Downloads
92
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 8, 2024 by kover2177
Game breakdown

LawLiet (DesertFox#31642)

207 APM

Heroes

  • Priestess of the MoonLevel 5

Units

  • Wisp12
  • Huntress11
  • Glaive Thrower3
  • Archer1
  • Goblin Zeppelin1

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Strength of the Moon
  • Moon Armor
  • Sentinel

Items

  • Scroll of Protection2
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 123456
Set 32 9 4 9 2 1
Used 286 121 144 107 65 5
Actions by type
Right clicks
964
Selections
303
Control group selections
728
Control groups set
57
Build and train orders
68
Abilities
56
Basic commands
138
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

ReMinD (ReMinD#31748)

207 APM

Heroes

  • Priestess of the MoonLevel 4

Units

  • Huntress19
  • Wisp14
  • Archer1

Buildings

  • Moon Well9
  • Ancient of War3
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Sentinel
  • Moon Armor
  • Strength of the Moon

Items

  • Staff of Teleportation1
  • Scroll of Protection1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12390
Set 31 17 2 2 1
Used 177 35 238 139 43
Actions by type
Right clicks
1135
Selections
299
Control group selections
632
Control groups set
53
Build and train orders
72
Abilities
16
Basic commands
95
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
6,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,040 2:50 4,080 5:40 6,120 8:30 8,160 11:21
Army3,145
Economy720
Production480
Technology50
Support2,100
Nightelf
8,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,040 2:50 4,080 5:40 6,120 8:30 8,160 11:21
Army3,835
Economy840
Production630
Technology50
Support2,805
11:21 / 11:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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