Replay
  • Night ElfTwelvePaints
    1. Demon Hunter, level 2
  • Night ElfSini
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:06:55
Patch
1.36
Downloads
40
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 8, 2024 by kover2177
Game breakdown

TwelvePaints (假如老去丿我能陪#3363)

214 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp10
  • Archer3
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Moon Well5
  • Altar of Elders3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Items

  • Staff of Teleportation1

Control groups

Group 12345
Set 51 24 10 6 6
Used 77 95 40 125 79
Actions by type
Right clicks
586
Selections
177
Control group selections
416
Control groups set
97
Build and train orders
28
Abilities
22
Basic commands
88
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sini (McLarenF1GTR#1647)

227 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp10
  • Archer8

Buildings

  • Moon Well7
  • Altar of Elders3
  • Ancient of War3
  • Ancient of Wonders3
  • Tree of Ages1

Upgrades

  • Improved Bows
  • Nature's Blessing

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 123456
Set 10 7 4 1 1 1
Used 175 99 95 161 121 83
Actions by type
Right clicks
532
Selections
108
Control group selections
734
Control groups set
24
Build and train orders
46
Abilities
17
Basic commands
37
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
4,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,308 1:43 2,615 3:27 3,923 5:11 5,230 6:55
Army830
Economy600
Production1,000
Technology650
Support1,440
Nightelf
5,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,308 1:43 2,615 3:27 3,923 5:11 5,230 6:55
Army1,040
Economy600
Production990
Technology520
Support2,080
6:55 / 6:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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