Replay
  • OrcXorc
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
  • HumanDazzle
    1. Archmage, level 6
    2. Beastmaster, level 3
vs
Game length
00:12:30
Patch
1.36
Downloads
31
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 7, 2024 by kover2177
Game breakdown

Xorc (Xorc#21217)

248 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 3

Units

  • Troll Headhunter/Berserker12
  • Peon9
  • Raider5
  • Shaman5
  • Grunt1

Buildings

  • Voodoo Lounge5
  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • Spiked Barricades
  • Reinforced Defenses
  • Ensnare
  • Shaman Training

Items

  • Healing Salve2
  • Potion of Mana2
  • Dust of Appearance1
  • Scroll of Speed1
  • Potion of Healing1

Control groups

Group 123
Set 2 12 1
Used 677 440 142
Actions by type
Right clicks
1075
Selections
430
Control group selections
1259
Control groups set
15
Build and train orders
78
Abilities
39
Basic commands
141
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Dazzle (Dazzle#11442)

200 APM

Heroes

  • ArchmageLevel 6
  • BeastmasterLevel 3

Units

  • Footman12
  • Rifleman11
  • Peasant10
  • Priest5

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long RiflesLevel 2
  • Priest TrainingLevel 2

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1
  • Boots of Speed1

Control groups

Group 123456
Set 43 27 10 3 3 9
Used 374 205 18 9 0 0
Actions by type
Right clicks
1019
Selections
342
Control group selections
606
Control groups set
95
Build and train orders
180
Abilities
6
Basic commands
201
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
7,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,041 3:07 4,083 6:15 6,124 9:22 8,165 12:30
Army3,370
Economy675
Production655
Technology440
Support2,255
HumanData incomplete
8,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,041 3:07 4,083 6:15 6,124 9:22 8,165 12:30
Army4,550
Economy750
Production670
Technology615
Support1,580

Partial spend: actions with unknown prices are excluded.

12:30 / 12:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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