Replay
  • Night ElfSonik
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • Night ElfGlare
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:08:38
Patch
1.36
Downloads
75
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 2, 2024 by kover2177
Game breakdown

Sonik (Sonik#21222)

320 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Archer11
  • Wisp10
  • Druid of the Claw1

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Druid of the Claw Training

Items

  • Potion of Healing2

Control groups

Group 123456
Set 5 16 7 2 1 3
Used 427 240 54 236 180 181
Actions by type
Right clicks
702
Selections
384
Control group selections
1318
Control groups set
34
Build and train orders
50
Abilities
40
Basic commands
180
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Glare (Glare#2264)

250 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp12
  • Archer12
  • Druid of the Talon3

Buildings

  • Moon Well5
  • Altar of Elders3
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wind1

Upgrades

  • Improved Bows

Items

  • Potion of Healing3
  • Circlet of Nobility2

Control groups

Group 123
Set 222 4 3
Used 316 199 126
Actions by type
Right clicks
803
Selections
223
Control group selections
641
Control groups set
229
Build and train orders
66
Abilities
9
Basic commands
133
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
4,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,444 2:09 2,888 4:19 4,331 6:28 5,775 8:38
Army1,685
Economy600
Production485
Technology700
Support1,510
Nightelf
5,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,444 2:09 2,888 4:19 4,331 6:28 5,775 8:38
Army1,965
Economy720
Production840
Technology370
Support1,880
8:38 / 8:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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