Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 3
  • HumanSyDe
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 2
vs
Game length
00:21:04
Patch
1.36
Downloads
97
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 1, 2024 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

210 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant14
  • Flying Machine10
  • Footman8
  • Priest8
  • Knight6
  • Spell Breaker1
  • Goblin Shredder1
  • Rifleman1

Buildings

  • Farm8
  • Guard Tower7
  • Scout Tower4
  • Arcane Tower3
  • Altar of Kings2
  • Arcane Vault2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Castle1
  • Lumber Mill1
  • Blacksmith1
  • Town Hall1
  • Workshop1

Upgrades

  • Magic Sentry
  • Priest TrainingLevel 2
  • Animal War Training

Items

  • Scroll of Town Portal3
  • Scroll of Regeneration2
  • Ivory Tower2
  • Lesser Clarity Potion1
  • Scroll of Healing1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 107 18 52 9 1 4
Used 525 265 270 137 473 58
Actions by type
Right clicks
1007
Selections
712
Control group selections
1728
Control groups set
191
Build and train orders
161
Abilities
81
Basic commands
449
Item uses
12
Subgroup switches
0
Units removed from queue
2
Escape presses
4

SyDe (SyDe#2753)

266 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 2

Units

  • Peasant19
  • Footman11
  • Priest6
  • Spell Breaker5
  • Gryphon Rider5
  • Forest Troll Shadow Priest3
  • Forest Troll Berserker2
  • Sorceress2
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Farm16
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum3
  • Altar of Kings2
  • Town Hall2
  • Keep2
  • Gryphon Aviary2
  • Barracks1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • Priest TrainingLevel 2
  • SwordsLevel 3
  • Sorceress TrainingLevel 2
  • Animal War Training
  • Storm Hammers

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 113 28 9 12 8 3
Used 813 296 59 228 341 198
Actions by type
Right clicks
1556
Selections
1100
Control group selections
1935
Control groups set
173
Build and train orders
206
Abilities
74
Basic commands
453
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
12,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,910 5:16 7,820 10:32 11,730 15:48 15,640 21:04
Army5,425
Economy1,435
Production960
Technology1,515
Support3,255
Human
15,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,910 5:16 7,820 10:32 11,730 15:48 15,640 21:04
Army6,770
Economy2,195
Production1,250
Technology1,570
Support3,855
21:04 / 21:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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