Replay
  • UndeadBlackrayman
    1. Death Knight, level 3
    2. Lich, level 2
    3. Dark Ranger, level 2
  • OrcSushiCore
    1. Blademaster, level 4
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 2
vs
Game length
00:15:09
Patch
1.36
Downloads
48
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jun 1, 2024 by kover2177
Game breakdown

Blackrayman (Blackrayman#2399)

124 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2
  • Dark RangerLevel 2

Units

  • Crypt Fiend8
  • Acolyte4
  • Ghoul3
  • Abomination3
  • Obsidian Statue2

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Cannibalize
  • Burrow
  • Destroyer Form
  • Creature CarapaceLevel 2
  • Disease Cloud

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 16 2 1 4 3
Used 186 290 0 26 25
Actions by type
Right clicks
831
Selections
258
Control group selections
527
Control groups set
26
Build and train orders
73
Abilities
27
Basic commands
82
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

SushiCore (SushiCore#2867)

229 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 3
  • Tauren ChieftainLevel 2

Units

  • Peon16
  • Troll Headhunter/Berserker9
  • Troll Headhunter/Berserker7
  • Wind Rider4
  • Grunt1
  • Kodo Beast1

Buildings

  • Orc Burrow6
  • Altar of Storms2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Beastiary1

Upgrades

  • Reinforced Defenses
  • War Drums Damage Increase
  • Berserker Upgrade
  • Ranged WeaponsLevel 2

Items

  • Orb of Lightning5
  • Circlet of Nobility2
  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Potion of Healing2
  • Gloves of Haste1
  • Health Stone1
  • Tiny Great Hall1

Control groups

Group 1234
Set 41 8 2 4
Used 320 168 183 215
Actions by type
Right clicks
1567
Selections
566
Control group selections
886
Control groups set
55
Build and train orders
154
Abilities
16
Basic commands
163
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

UndeadData incomplete
7,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,575 3:47 5,150 7:34 7,725 11:21 10,300 15:09
Army3,200
Economy300
Production520
Technology995
Support2,820

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
10,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,575 3:47 5,150 7:34 7,725 11:21 10,300 15:09
Army3,675
Economy1,200
Production685
Technology890
Support3,850

Partial spend: actions with unknown prices are excluded.

15:09 / 15:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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