Replay
  • HumanLeon
    1. Archmage, level 6
    2. Mountain King, level 5
    3. Paladin, level 6
  • UndeadXlorD
    1. Lich, level 7
    2. Death Knight, level 5
    3. Dreadlord, level 4
vs
Game length
00:30:32
Patch
1.36
Downloads
69
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 30, 2024 by Stowka
Game breakdown

Leon (Leon#23655)

371 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5
  • PaladinLevel 6

Units

  • Peasant33
  • Footman14
  • Knight13
  • Flying Machine7
  • Spell Breaker6
  • Goblin Shredder2
  • Gryphon Rider2
  • Mortar Team2
  • Goblin Zeppelin1

Buildings

  • Scout Tower12
  • Farm9
  • Guard Tower6
  • Town Hall3
  • Arcane Tower3
  • Barracks2
  • Castle2
  • Workshop2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1
  • Gryphon Aviary1

Upgrades

  • Masonry
  • Lumber HarvestingLevel 2
  • Flak Cannons
  • Animal War Training
  • Swords
  • Fragmentation Shards
  • Plating
  • Storm Hammers
  • Flying Machine Bombs

Items

  • Potion of Lesser Invulnerability3
  • Scroll of Regeneration3
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Sanctuary1
  • Potion of Healing1

Control groups

Group 1234
Set 263 19 34 19
Used 2594 429 472 203
Group 5678
Set 33 10 1 3
Used 1844 63 20 0
Actions by type
Right clicks
3011
Selections
1445
Control group selections
5625
Control groups set
382
Build and train orders
244
Abilities
126
Basic commands
387
Item uses
5
Subgroup switches
0
Units removed from queue
2
Escape presses
7

XlorD (мандюк#2977)

218 APM

Heroes

  • LichLevel 7
  • Death KnightLevel 5
  • DreadlordLevel 4

Units

  • Ghoul22
  • Acolyte11
  • Crypt Fiend5
  • Abomination5
  • Obsidian Statue3
  • Goblin Zeppelin1
  • Gargoyle1

Buildings

  • Ziggurat5
  • Altar of Darkness2
  • Crypt2
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1
  • Spirit Tower1
  • Necropolis1

Upgrades

  • Ghoul Frenzy
  • Destroyer FormLevel 2
  • Creature AttackLevel 3
  • Unholy Strength
  • Disease Cloud
  • Web
  • Cannibalize
  • Creature Carapace

Items

  • Rod of Necromancy4
  • Potion of Lesser Invulnerability4
  • Scroll of Town Portal3
  • Potion of Mana3
  • Circlet of Nobility2
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 12345
Set 285 332 54 30 14
Used 424 405 154 76 75
Actions by type
Right clicks
2809
Selections
1239
Control group selections
1134
Control groups set
715
Build and train orders
206
Abilities
177
Basic commands
282
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Timeline

Human
20,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,146 7:38 10,293 15:16 15,439 22:54 20,585 30:32
Army8,975
Economy3,630
Production1,070
Technology2,140
Support4,770
UndeadData incomplete
15,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,146 7:38 10,293 15:16 15,439 22:54 20,585 30:32
Army5,930
Economy1,050
Production900
Technology1,315
Support6,170

Partial spend: actions with unknown prices are excluded.

30:32 / 30:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays