Replay
  • Night ElfTrowa
    1. Demon Hunter, level 2
    2. Keeper of the Grove, level 1
  • Night ElfNorthPool
    1. Priestess of the Moon, level 3
vs
Game length
00:08:08
Patch
1.36
Downloads
34
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 21, 2024 by kover2177
Game breakdown

Trowa (Trowa#1336)

260 APM

Heroes

  • Demon HunterLevel 2
  • Keeper of the GroveLevel 1

Units

  • Wisp10
  • Archer9
  • Dryad2

Buildings

  • Moon Well3
  • Ancient of Wonders2
  • Ancient Protector2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Improved Bows

Items

  • Potion of Healing2
  • Lesser Clarity Potion1
  • Moonstone1

Control groups

Group 12456
Set 3 14 1 2 2
Used 54 105 272 65 214
Actions by type
Right clicks
957
Selections
304
Control group selections
710
Control groups set
22
Build and train orders
45
Abilities
15
Basic commands
25
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

NorthPool (PeNguiN#14419)

183 APM

Heroes

  • Priestess of the MoonLevel 3

Units

  • Huntress12
  • Wisp9
  • Glaive Thrower1

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Strength of the Moon
  • Sentinel
  • Moon Armor

Control groups

Group 12456
Set 64 1 28 4 2
Used 89 7 104 47 134
Actions by type
Right clicks
679
Selections
164
Control group selections
381
Control groups set
99
Build and train orders
32
Abilities
4
Basic commands
106
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
4,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,206 2:02 2,413 4:04 3,619 6:06 4,825 8:08
Army1,460
Economy600
Production485
Technology370
Support1,620
Nightelf
4,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,206 2:02 2,413 4:04 3,619 6:06 4,825 8:08
Army2,550
Economy540
Production480
Technology50
Support1,205
8:08 / 8:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays