Replay
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 5
  • HumanThundeR
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:19:23
Patch
1.36
Downloads
64
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 17, 2024 by kover2177
Game breakdown

HawK (HawK#2797)

287 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 5

Units

  • Spell Breaker13
  • Peasant11
  • Footman8
  • Priest8

Buildings

  • Farm9
  • Arcane Vault3
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1

Upgrades

  • Priest Training
  • Swords
  • Plating

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Lesser Clarity Potion1
  • Potion of Invisibility1

Control groups

Group 1234
Set 105 25 13 17
Used 715 485 183 189
Group 5678
Set 2 3 8 2
Used 126 4 22 18
Actions by type
Right clicks
1708
Selections
1337
Control group selections
1742
Control groups set
175
Build and train orders
121
Abilities
95
Basic commands
314
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

ThundeR (ThundeR#31281)

276 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Peasant13
  • Footman12
  • Priest9
  • Spell Breaker9
  • Goblin Zeppelin2
  • Goblin Shredder1

Buildings

  • Farm8
  • Arcane Sanctum3
  • Altar of Kings2
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Keep2
  • Town Hall2
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • Sorceress Training

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 162 51 21 8 3 1 1
Used 450 106 196 32 172 99 170
Actions by type
Right clicks
1879
Selections
1110
Control group selections
1225
Control groups set
247
Build and train orders
204
Abilities
129
Basic commands
498
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
9,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,179 4:50 6,358 9:41 9,536 14:32 12,715 19:23
Army4,955
Economy825
Production640
Technology460
Support2,705
Human
12,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,179 4:50 6,358 9:41 9,536 14:32 12,715 19:23
Army5,625
Economy1,745
Production1,130
Technology1,100
Support3,115
19:23 / 19:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays