Replay
  • HumanThundeR
    1. Archmage, level 7
    2. Mountain King, level 5
  • OrcScower
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
vs
Game length
00:22:58
Patch
1.36
Downloads
85
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 17, 2024 by kover2177
Game breakdown

ThundeR (ThundeR#31281)

259 APM

Heroes

  • ArchmageLevel 7
  • Mountain KingLevel 5

Units

  • Peasant11
  • Priest10
  • Spell Breaker9
  • Footman7
  • Sorceress4
  • Ice Troll Berserker2

Buildings

  • Farm8
  • Scout Tower3
  • Altar of Kings2
  • Barracks2
  • Arcane Vault2
  • Arcane Sanctum2
  • Town Hall2
  • Arcane Tower1
  • Keep1
  • Lumber Mill1

Upgrades

  • Defend
  • Priest Training
  • Sorceress Training
  • Magic Sentry

Items

  • Lesser Clarity Potion5
  • Potion of Lesser Invulnerability5
  • Scroll of Town Portal4
  • Scroll of Regeneration3
  • Circlet of Nobility2
  • Potion of Healing2
  • Scroll of Healing1
  • Potion of Mana1

Control groups

Group 123567
Set 196 15 21 2 2 1
Used 596 41 373 138 55 77
Actions by type
Right clicks
2052
Selections
1256
Control group selections
1280
Control groups set
237
Build and train orders
276
Abilities
121
Basic commands
648
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Scower (scowerII#2504)

180 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 5

Units

  • Peon13
  • Troll Headhunter/Berserker8
  • Shaman7
  • Grunt5
  • Raider4
  • Wind Rider3
  • Kodo Beast2
  • Goblin Zeppelin1

Buildings

  • Orc Burrow6
  • Spirit Lodge2
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Great Hall1

Upgrades

  • Spiked Barricades
  • Troll Regeneration
  • Ensnare
  • Shaman Training
  • Berserker Strength

Items

  • Lesser Clarity Potion11
  • Healing Salve8
  • Scroll of Speed6
  • Scroll of Healing3
  • Potion of Mana2
  • Potion of Healing2
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1

Control groups

Group 124567
Set 69 14 9 1 1 3
Used 390 232 8 131 112 93
Actions by type
Right clicks
1697
Selections
734
Control group selections
966
Control groups set
97
Build and train orders
234
Abilities
79
Basic commands
271
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
13,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,391 5:44 6,783 11:29 10,174 17:13 13,565 22:58 U U
Army5,340
Economy1,595
Production980
Technology590
Support5,060
Orc
13,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,391 5:44 6,783 11:29 10,174 17:13 13,565 22:58
Army5,255
Economy1,360
Production950
Technology515
Support5,335
22:58 / 22:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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