Replay
  • HumanThundeR
    1. Archmage, level 3
vs
Game length
00:05:51
Patch
1.36
Downloads
74
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 17, 2024 by kover2177
Game breakdown

WhatCanUDDo (Whatcanuddo#2129)

227 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul12
  • Acolyte8

Buildings

  • Ziggurat2
  • Nerubian Tower2
  • Halls of the Dead2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Staff of Teleportation1

Control groups

Group 12
Set 118 36
Used 82 97
Actions by type
Right clicks
695
Selections
209
Control group selections
179
Control groups set
154
Build and train orders
39
Abilities
7
Basic commands
17
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

ThundeR (ThundeR#31281)

218 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant15
  • Footman9

Buildings

  • Farm6
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1

Control groups

Group 123567
Set 58 3 6 1 1 1
Used 70 9 10 97 60 95
Actions by type
Right clicks
311
Selections
296
Control group selections
341
Control groups set
70
Build and train orders
85
Abilities
0
Basic commands
133
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
4,355

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,089 1:27 2,178 2:55 3,266 4:23 4,355 5:51
Army1,440
Economy600
Production380
Technology840
Support1,095
Human
4,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,089 1:27 2,178 2:55 3,266 4:23 4,355 5:51
Army1,215
Economy1,510
Production520
Technology140
Support790
5:51 / 5:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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