Replay
  • HumanHeat
    1. Archmage, level 5
    2. Pandaren Brewmaster, level 3
    3. Paladin, level 1
  • HumanBike
    1. Archmage, level 6
    2. Mountain King, level 5
vs
Game length
00:20:27
Patch
1.36
Downloads
77
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 9, 2024 by Cas
Game breakdown

Heat (Ragnarök#21722)

186 APM

Heroes

  • ArchmageLevel 5
  • Pandaren BrewmasterLevel 3
  • PaladinLevel 1

Units

  • Peasant14
  • Footman8
  • Flying Machine5
  • Gryphon Rider4
  • Dragonhawk Rider4
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Farm11
  • Gryphon Aviary3
  • Altar of Kings2
  • Scout Tower2
  • Arcane Vault2
  • Workshop2
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Blacksmith1

Upgrades

  • Storm Hammers
  • Animal War Training
  • Flak Cannons

Items

  • Scroll of Regeneration3
  • Scroll of Town Portal2
  • Staff of Sanctuary1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 301 33 2 5 1 1
Used 484 276 12 243 197 100
Actions by type
Right clicks
1350
Selections
374
Control group selections
1312
Control groups set
343
Build and train orders
155
Abilities
41
Basic commands
161
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Bike (whatdouwant#2876)

243 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5

Units

  • Peasant24
  • Dragonhawk Rider12
  • Footman7
  • Priest4
  • Sorceress4
  • Goblin Shredder1

Buildings

  • Farm13
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Town Hall2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1

Upgrades

  • Priest Training

Items

  • Scroll of Town Portal3
  • Scroll of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Regeneration1

Control groups

Group 123456
Set 1 46 2 19 8 2
Used 914 552 281 967 193 19
Actions by type
Right clicks
849
Selections
485
Control group selections
2926
Control groups set
78
Build and train orders
224
Abilities
97
Basic commands
208
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
10,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,150 5:06 6,300 10:13 9,450 15:20 12,600 20:27
Army4,115
Economy1,050
Production1,220
Technology1,060
Support3,080
Human
12,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,150 5:06 6,300 10:13 9,450 15:20 12,600 20:27
Army4,880
Economy2,570
Production920
Technology780
Support3,450
20:27 / 20:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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