Replay
  • HumanHeat
    1. Archmage, level 5
    2. Mountain King, level 4
  • HumanBike
    1. Archmage, level 4
    2. Mountain King, level 1
vs
Game length
00:13:44
Patch
1.36
Downloads
73
Echo Isles 2.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 9, 2024 by Cas
Game breakdown

Heat (Ragnarök#21722)

201 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant11
  • Spell Breaker5
  • Footman4
  • Priest3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Sorceress1

Buildings

  • Farm8
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Workshop2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1
  • Castle1
  • Lumber Mill1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1

Control groups

Group 123456
Set 253 17 3 3 3 2
Used 353 175 11 168 148 74
Actions by type
Right clicks
750
Selections
262
Control group selections
929
Control groups set
281
Build and train orders
101
Abilities
74
Basic commands
310
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Bike (whatdouwant#2876)

251 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 1

Units

  • Peasant27
  • Footman13
  • Forest Troll Shadow Priest4
  • Forest Troll Berserker3
  • Mud Golem3
  • Ogre Mauler1

Buildings

  • Farm6
  • Scout Tower5
  • Arcane Tower5
  • Altar of Kings3
  • Town Hall3
  • Arcane Vault2
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Items

  • Lesser Clarity Potion3
  • Boots of Speed1
  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 123456
Set 1 75 2 3 1 6
Used 593 406 110 707 181 8
Actions by type
Right clicks
569
Selections
410
Control group selections
2005
Control groups set
88
Build and train orders
163
Abilities
28
Basic commands
116
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
7,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,641 3:26 5,283 6:52 7,924 10:18 10,565 13:44
Army3,055
Economy1,210
Production1,100
Technology780
Support1,640
Human
10,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,641 3:26 5,283 6:52 7,924 10:18 10,565 13:44
Army4,005
Economy3,180
Production850
Technology670
Support1,860
13:44 / 13:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays