Replay
  • Night ElfRazerMoon
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
  • HumanBlade
    1. Archmage, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:09:40
Patch
1.36
Downloads
63
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
May 8, 2024 by kover2177
Game breakdown

RazerMoon (RazerMoon#21126)

370 APM

Heroes

  • Demon HunterLevel 2
  • Naga Sea WitchLevel 1

Units

  • Wisp18
  • Archer7
  • Druid of the Claw2

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 4

Items

  • Staff of Teleportation2
  • Boots of Speed1
  • Potion of Healing1
  • Moonstone1

Control groups

Group 123456
Set 23 259 30 6 6 2
Used 9 229 297 377 352 58
Actions by type
Right clicks
887
Selections
694
Control group selections
1322
Control groups set
326
Build and train orders
82
Abilities
52
Basic commands
160
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Blade (Unique#22912)

233 APM

Heroes

  • ArchmageLevel 3
  • Naga Sea WitchLevel 2

Units

  • Peasant8
  • Footman6
  • Rifleman6
  • Sorceress3
  • Priest2

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Gunpowder
  • Long Rifles

Items

  • Circlet of Nobility1

Control groups

Group 1234
Set 48 34 4 5
Used 179 95 19 146
Group 5690
Set 15 8 2 10
Used 169 133 0 2
Actions by type
Right clicks
839
Selections
324
Control group selections
743
Control groups set
126
Build and train orders
56
Abilities
15
Basic commands
113
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
6,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,519 2:25 3,038 4:50 4,556 7:15 6,075 9:40
Army1,420
Economy1,080
Production640
Technology650
Support2,285

Partial spend: actions with unknown prices are excluded.

Human
5,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,519 2:25 3,038 4:50 4,556 7:15 6,075 9:40
Army2,775
Economy600
Production490
Technology395
Support975
9:40 / 9:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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