Replay
  • HumanCas
    1. Blood Mage, level 4
  • Night ElfRazerMoon
    1. Keeper of the Grove, level 5
vs
Game length
00:11:28
Patch
1.36
Downloads
81
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 28, 2024 by kover2177
Game breakdown

Cas (SoYmaFans#1524)

242 APM

Heroes

  • Blood MageLevel 4

Units

  • Peasant20
  • Footman9
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Scout Tower8
  • Farm5
  • Guard Tower5
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Lumber Mill1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion1

Control groups

Group 1235
Set 23 64 118 64
Used 83 237 212 40
Actions by type
Right clicks
1023
Selections
476
Control group selections
572
Control groups set
269
Build and train orders
105
Abilities
21
Basic commands
232
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

RazerMoon (Crimson#17282)

358 APM

Heroes

  • Keeper of the GroveLevel 5

Units

  • Wisp32
  • Huntress5
  • Dryad2
  • Archer1

Buildings

  • Moon Well8
  • Ancient of Wonders2
  • Ancient Protector2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Ages1

Upgrades

  • Sentinel
  • Nature's Blessing

Items

  • Lesser Clarity Potion2
  • Staff of Teleportation1
  • Boots of Speed1
  • Moonstone1
  • Scroll of Healing1

Control groups

Group 123456
Set 56 66 29 10 2 1
Used 15 389 704 682 310 2
Actions by type
Right clicks
1004
Selections
414
Control group selections
2102
Control groups set
164
Build and train orders
69
Abilities
72
Basic commands
205
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
6,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,939 2:52 3,878 5:44 5,816 8:36 7,755 11:28
Army1,830
Economy1,500
Production340
Technology890
Support1,630
Nightelf
7,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,939 2:52 3,878 5:44 5,816 8:36 7,755 11:28
Army1,395
Economy2,260
Production640
Technology520
Support2,940
11:28 / 11:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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