Replay
  • Night ElfAspect
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 3
  • HumanHAkuXer0
    1. Archmage, level 3
vs
Game length
00:10:13
Patch
1.36
Downloads
40
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 27, 2024 by kover2177
Game breakdown

Aspect (Aspect#21972)

241 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pandaren BrewmasterLevel 3

Units

  • Wisp36
  • Archer5
  • Dryad2
  • Goblin Shredder1
  • Druid of the Claw1

Buildings

  • Moon Well5
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw Training

Items

  • Staff of Teleportation1
  • Boots of Speed1
  • Staff of Preservation1
  • Moonstone1
  • Potion of Mana1

Control groups

Group 12345
Set 101 26 10 5 1
Used 405 304 201 39 229
Actions by type
Right clicks
547
Selections
260
Control group selections
1178
Control groups set
143
Build and train orders
82
Abilities
62
Basic commands
128
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

HAkuXer0 (hAkuXer0#1386)

159 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant26
  • Footman14

Buildings

  • Arcane Tower7
  • Farm4
  • Scout Tower4
  • Arcane Vault3
  • Altar of Kings2
  • Keep2
  • Barracks1
  • Town Hall1
  • Blacksmith1

Control groups

Group 1245
Set 26 3 1 1
Used 218 30 33 31
Actions by type
Right clicks
811
Selections
271
Control group selections
312
Control groups set
31
Build and train orders
97
Abilities
1
Basic commands
45
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
7,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,986 2:33 3,973 5:06 5,959 7:39 7,945 10:13
Army1,570
Economy2,500
Production975
Technology850
Support2,050
Human
6,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,986 2:33 3,973 5:06 5,959 7:39 7,945 10:13
Army1,890
Economy2,335
Production520
Technology1,130
Support970
10:13 / 10:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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