Replay
  • HumanFish
    1. Mountain King, level 3
    2. Archmage, level 1
  • Night ElfDise
    1. Demon Hunter, level 3
    2. Pandaren Brewmaster, level 3
vs
Game length
00:11:41
Patch
1.36
Downloads
47
Echo Isles 2.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 19, 2024 by kover2177
Game breakdown

Fish (Fish#14989)

213 APM

Heroes

  • Mountain KingLevel 3
  • ArchmageLevel 1

Units

  • Peasant19
  • Footman19
  • Rifleman2
  • Priest2
  • Forest Troll Berserker1
  • Mud Golem1
  • Sorceress1

Buildings

  • Farm9
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Guard Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Long Rifles
  • Swords

Items

  • Scroll of Regeneration3
  • Scroll of Healing2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Invisibility1

Control groups

Group 123456
Set 96 45 6 9 4 1
Used 205 136 20 127 164 19
Actions by type
Right clicks
845
Selections
503
Control group selections
671
Control groups set
161
Build and train orders
146
Abilities
9
Basic commands
83
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Dise (DiSe22#2860)

221 APM

Heroes

  • Demon HunterLevel 3
  • Pandaren BrewmasterLevel 3

Units

  • Wisp32
  • Druid of the Claw5
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Archer1
  • Dryad1

Buildings

  • Moon Well4
  • Ancient of Lore3
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3

Items

  • Staff of Preservation2
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Moonstone1
  • Orb of Venom1

Control groups

Group 1234567
Set 51 17 1 2 1 3 2
Used 61 170 12 201 210 144 27
Actions by type
Right clicks
916
Selections
482
Control group selections
825
Control groups set
77
Build and train orders
84
Abilities
62
Basic commands
82
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
9,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,484 2:55 4,968 5:50 7,451 8:45 9,935 11:41
Army3,790
Economy1,810
Production800
Technology825
Support2,710
NightelfData incomplete
8,840

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,484 2:55 4,968 5:50 7,451 8:45 9,935 11:41
Army2,430
Economy2,260
Production945
Technology750
Support2,455

Partial spend: actions with unknown prices are excluded.

11:41 / 11:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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