Replay
  • HumanFish
    1. Mountain King, level 5
    2. Archmage, level 2
  • Night ElfDise
    1. Keeper of the Grove, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:11:47
Patch
1.36
Downloads
35
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 19, 2024 by kover2177
Game breakdown

Fish (Fish#14989)

206 APM

Heroes

  • Mountain KingLevel 5
  • ArchmageLevel 2

Units

  • Peasant30
  • Footman9
  • Rifleman6
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Ogre Mauler1
  • Mud Golem1
  • Priest1

Buildings

  • Farm4
  • Scout Tower3
  • Arcane Tower3
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • DefendLevel 2

Items

  • Lesser Clarity Potion7
  • Scroll of Regeneration3
  • Potion of Healing2
  • Ivory Tower1
  • Potion of Mana1

Control groups

Group 123456
Set 131 27 11 6 3 2
Used 267 108 19 102 162 30
Actions by type
Right clicks
707
Selections
485
Control group selections
688
Control groups set
180
Build and train orders
134
Abilities
30
Basic commands
115
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Dise (DiSe22#2860)

229 APM

Heroes

  • Keeper of the GroveLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp28
  • Archer12
  • Druid of the Talon8

Buildings

  • Moon Well4
  • Ancient of Wind3
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Nature's Blessing

Items

  • Lesser Clarity Potion3
  • Potion of Healing2
  • Staff of Preservation1

Control groups

Group 123456
Set 42 13 4 3 1 1
Used 190 80 16 197 207 152
Actions by type
Right clicks
912
Selections
505
Control group selections
842
Control groups set
64
Build and train orders
91
Abilities
73
Basic commands
120
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
9,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,480 2:56 4,960 5:53 7,440 8:50 9,920 11:47
Army3,905
Economy2,635
Production490
Technology680
Support2,210

Partial spend: actions with unknown prices are excluded.

Nightelf
7,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,480 2:56 4,960 5:53 7,440 8:50 9,920 11:47
Army2,640
Economy1,680
Production935
Technology520
Support1,770
11:47 / 11:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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