Replay
  • HumanHammBamm
    1. Archmage, level 4
    2. Mountain King, level 3
  • HumanFish
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:15:12
Patch
1.36
Downloads
71
Echo Isles 2.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 19, 2024 by kover2177
Game breakdown

HammBamm (HammBamm#21856)

238 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant15
  • Spell Breaker12
  • Footman8
  • Priest6
  • Forest Troll Shadow Priest4
  • Ogre Mauler2

Buildings

  • Farm8
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Priest Training

Items

  • Scroll of Healing2
  • Potion of Healing2
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 124567
Set 151 64 15 6 4 2
Used 603 467 72 51 35 0
Actions by type
Right clicks
1338
Selections
517
Control group selections
1228
Control groups set
242
Build and train orders
124
Abilities
64
Basic commands
3
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Fish (Fish#14989)

164 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Priest11
  • Peasant8
  • Footman7
  • Spell Breaker7
  • Forest Troll Berserker1

Buildings

  • Farm10
  • Arcane Tower3
  • Scout Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • PlatingLevel 2

Items

  • Scroll of Regeneration2
  • Claws of Attack +61
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 67 56 9 20 4
Used 345 210 57 127 50
Actions by type
Right clicks
544
Selections
554
Control group selections
789
Control groups set
156
Build and train orders
118
Abilities
38
Basic commands
218
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
10,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,708 3:48 5,415 7:36 8,123 11:24 10,830 15:12
Army5,850
Economy1,510
Production640
Technology390
Support2,440
Human
8,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,708 3:48 5,415 7:36 8,123 11:24 10,830 15:12
Army4,180
Economy600
Production640
Technology530
Support2,500
15:12 / 15:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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