Replay
  • UndeadTim
    1. Death Knight, level 1
vs
Game length
00:05:15
Patch
1.36
Downloads
39
Echo Isles 2.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 19, 2024 by kover2177
Game breakdown

Tim (Тим#21636)

133 APM

Heroes

  • Death KnightLevel 1

Units

  • Ghoul12
  • Acolyte8

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 356
Set 1 2 1
Used 120 4 103
Actions by type
Right clicks
306
Selections
79
Control group selections
227
Control groups set
4
Build and train orders
28
Abilities
5
Basic commands
8
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

MisterWinner (MisterWinner#21670)

215 APM

Heroes

  • ArchmageLevel 3

Units

  • Footman9
  • Peasant8

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1

Control groups

Group 1345
Set 22 40 8 2
Used 44 136 60 252
Actions by type
Right clicks
227
Selections
190
Control group selections
492
Control groups set
72
Build and train orders
57
Abilities
1
Basic commands
46
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
3,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 825 1:18 1,650 2:37 2,475 3:56 3,300 5:15
Army1,440
Economy600
Production380
Technology100
Support780
Human
2,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 825 1:18 1,650 2:37 2,475 3:56 3,300 5:15
Army1,215
Economy600
Production340
Technology390
Support350
5:15 / 5:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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