Replay
  • HumanBike
    1. Archmage, level 5
    2. Mountain King, level 4
  • OrcTiMofan
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:19:57
Patch
1.36
Downloads
125
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 16, 2024 by kover2177
Game breakdown

Bike (whatdouwant#2876)

213 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant15
  • Spell Breaker8
  • Sorceress6
  • Footman4
  • Priest4
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Town Hall1

Upgrades

  • Priest Training
  • Sorceress Training
  • Magic Sentry

Items

  • Scroll of Healing4
  • Circlet of Nobility2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 2 55 2 23 4 6
Used 532 290 317 594 215 29
Actions by type
Right clicks
962
Selections
591
Control group selections
1977
Control groups set
92
Build and train orders
202
Abilities
89
Basic commands
237
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
4

TiMofan (巴黎街头落满樱花#3798)

298 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4

Units

  • Peon12
  • Troll Headhunter/Berserker12
  • Shaman7
  • Kodo Beast6
  • Raider4
  • Goblin Zeppelin2
  • Grunt1

Buildings

  • Orc Burrow5
  • Watch Tower5
  • Spirit Lodge3
  • Altar of Storms2
  • Voodoo Lounge2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Great Hall1

Upgrades

  • Ranged WeaponsLevel 2
  • EnsnareLevel 2
  • Reinforced DefensesLevel 2
  • Shaman Training
  • Spiked Barricades

Items

  • Lesser Clarity Potion9
  • Healing Salve8
  • Scroll of Speed6
  • Potion of Mana4
  • Potion of Healing3
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Scroll of Healing1
  • Potion of Invisibility1
  • Tome of Retraining1

Control groups

Group 12345
Set 442 43 2 14 3
Used 839 290 14 72 328
Actions by type
Right clicks
1889
Selections
989
Control group selections
1543
Control groups set
504
Build and train orders
261
Abilities
172
Basic commands
453
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

Human
10,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,728 4:59 7,455 9:58 11,183 14:57 14,910 19:57
Army3,970
Economy1,510
Production640
Technology510
Support3,560
OrcData incomplete
14,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,728 4:59 7,455 9:58 11,183 14:57 14,910 19:57
Army5,460
Economy1,285
Production1,135
Technology440
Support6,590

Partial spend: actions with unknown prices are excluded.

19:57 / 19:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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