Replay
  • Night ElfSonik
    1. Demon Hunter, level 6
    2. Pandaren Brewmaster, level 4
  • HumanFish
    1. Archmage, level 4
    2. Blood Mage, level 4
vs
Game length
00:17:37
Patch
1.36
Downloads
104
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 12, 2024 by kover2177
Game breakdown

Sonik (IronSonik#2342)

302 APM

Heroes

  • Demon HunterLevel 6
  • Pandaren BrewmasterLevel 4

Units

  • Wisp18
  • Archer8
  • Dryad8
  • Druid of the Claw6
  • Faerie Dragon3

Buildings

  • Moon Well7
  • Ancient of Wonders4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • UltravisionLevel 2
  • Mark of the Claw
  • Strength of the WildLevel 3

Items

  • Lesser Clarity Potion3
  • Circlet of Nobility2
  • Orb of Venom2
  • Anti-magic Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Moonstone1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 104 21 22 3 2 29
Used 647 325 219 304 215 247
Actions by type
Right clicks
1378
Selections
1106
Control group selections
1957
Control groups set
181
Build and train orders
148
Abilities
102
Basic commands
388
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Fish (Fish#14989)

254 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 4

Units

  • Peasant17
  • Rifleman14
  • Footman12
  • Priest5
  • Sorceress4
  • Spell Breaker2

Buildings

  • Farm8
  • Scout Tower4
  • Arcane Tower4
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long RiflesLevel 2
  • Gunpowder
  • Priest TrainingLevel 3
  • Sorceress Training

Items

  • Scroll of Healing4
  • Scroll of Regeneration2
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 165 106 14 10 2
Used 566 316 29 271 248
Actions by type
Right clicks
1398
Selections
801
Control group selections
1430
Control groups set
297
Build and train orders
208
Abilities
61
Basic commands
220
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Timeline

NightelfData incomplete
11,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,983 4:24 5,965 8:48 8,948 13:12 11,930 17:37
Army4,195
Economy1,080
Production790
Technology825
Support5,040

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
11,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,983 4:24 5,965 8:48 8,948 13:12 11,930 17:37
Army6,215
Economy1,275
Production490
Technology825
Support2,820

Partial spend: actions with unknown prices are excluded.

17:37 / 17:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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