Replay
  • HumanFish
    1. Archmage, level 8
    2. Pit Lord, level 5
  • Night ElfKrasik
    1. Keeper of the Grove, level 6
    2. Demon Hunter, level 5
vs
Game length
00:23:31
Patch
1.36
Downloads
79
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 12, 2024 by kover2177
Game breakdown

Fish (Fish#14989)

240 APM

Heroes

  • ArchmageLevel 8
  • Pit LordLevel 5

Units

  • Peasant19
  • Spell Breaker12
  • Footman9
  • Rifleman9
  • Priest6
  • Sorceress3

Buildings

  • Farm9
  • Arcane Vault3
  • Barracks2
  • Arcane Sanctum2
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Town Hall1

Upgrades

  • Defend
  • Long Rifles
  • Priest Training
  • Gunpowder
  • SwordsLevel 3
  • Sorceress Training
  • PlatingLevel 2

Items

  • Scroll of Healing4
  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Circlet of Nobility2
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 163 134 19 7 2 1
Used 591 499 53 290 297 2
Actions by type
Right clicks
1701
Selections
1151
Control group selections
1732
Control groups set
326
Build and train orders
276
Abilities
73
Basic commands
300
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Krasik (krasik#2848)

161 APM

Heroes

  • Keeper of the GroveLevel 6
  • Demon HunterLevel 5

Units

  • Wisp16
  • Druid of the Claw10
  • Dryad6
  • Archer4
  • Faerie Dragon4

Buildings

  • Moon Well7
  • Ancient of Lore3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Mark of the Claw
  • Abolish Magic
  • Ultravision
  • Strength of the WildLevel 2
  • Well Spring
  • Nature's Blessing

Items

  • Moonstone3
  • Potion of Lesser Invulnerability3
  • Scroll of Healing3
  • Orb of Venom2
  • Staff of Preservation1
  • Potion of Mana1

Control groups

Group 12345
Set 88 9 9 1 1
Used 457 25 26 3 0
Actions by type
Right clicks
1266
Selections
1125
Control group selections
511
Control groups set
108
Build and train orders
163
Abilities
173
Basic commands
368
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
15,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,840 5:52 7,680 11:45 11,520 17:38 15,360 23:31
Army6,915
Economy1,810
Production800
Technology615
Support5,220
Nightelf
11,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,840 5:52 7,680 11:45 11,520 17:38 15,360 23:31
Army4,560
Economy960
Production945
Technology1,000
Support4,485
23:31 / 23:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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