Replay
  • HumanFish
    1. Archmage, level 4
    2. Mountain King, level 4
  • Night ElfKrasik
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:11:42
Patch
1.36
Downloads
97
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 12, 2024 by kover2177
Game breakdown

Fish (Fish#14989)

228 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Rifleman10
  • Peasant9
  • Priest6
  • Footman4
  • Sorceress3

Buildings

  • Farm11
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Long RiflesLevel 2
  • GunpowderLevel 3
  • Priest Training

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 58 70 8 10 4
Used 309 197 15 244 210
Actions by type
Right clicks
716
Selections
482
Control group selections
975
Control groups set
150
Build and train orders
95
Abilities
30
Basic commands
148
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Krasik (krasik#2848)

149 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp11
  • Druid of the Claw5
  • Archer4
  • Dryad1

Buildings

  • Moon Well6
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Mark of the Claw
  • Abolish Magic
  • Ultravision

Items

  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1
  • Tome of Retraining1
  • Scroll of Town Portal1

Control groups

Group 13
Set 37 11
Used 132 17
Actions by type
Right clicks
580
Selections
515
Control group selections
149
Control groups set
48
Build and train orders
91
Abilities
34
Basic commands
262
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
7,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,925 2:55 3,850 5:51 5,775 8:46 7,700 11:42
Army3,865
Economy675
Production490
Technology465
Support2,205

Partial spend: actions with unknown prices are excluded.

Nightelf
7,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,925 2:55 3,850 5:51 5,775 8:46 7,700 11:42
Army1,940
Economy660
Production640
Technology775
Support3,070
11:42 / 11:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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