Replay
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 2
  • HumanFish
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:10:08
Patch
1.36
Downloads
74
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 12, 2024 by kover2177
Game breakdown

HawK (HawK#2797)

281 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant13
  • Footman8
  • Priest4
  • Spell Breaker3

Buildings

  • Farm5
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Town Hall1

Upgrades

  • Priest Training

Items

  • Circlet of Nobility1
  • Lesser Clarity Potion1

Control groups

Group 1234578
Set 95 13 16 8 2 4 2
Used 392 272 198 164 110 11 20
Actions by type
Right clicks
673
Selections
577
Control group selections
1167
Control groups set
140
Build and train orders
70
Abilities
19
Basic commands
144
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Fish (Fish#14989)

217 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant13
  • Footman9
  • Priest7
  • Spell Breaker1

Buildings

  • Farm7
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Ivory Tower1
  • Potion of Invisibility1

Control groups

Group 12345
Set 71 81 6 8 1
Used 74 160 12 176 204
Actions by type
Right clicks
726
Selections
426
Control group selections
626
Control groups set
167
Build and train orders
101
Abilities
16
Basic commands
90
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
5,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,574 2:32 3,148 5:04 4,721 7:36 6,295 10:08
Army2,265
Economy1,360
Production640
Technology460
Support1,055
Human
6,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,574 2:32 3,148 5:04 4,721 7:36 6,295 10:08
Army2,375
Economy975
Production640
Technology460
Support1,845
10:08 / 10:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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