Replay
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 2
  • HumanFish
    1. Archmage, level 4
    2. Mountain King, level 1
vs
Game length
00:07:47
Patch
1.36
Downloads
68
Shallow Grave
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 12, 2024 by kover2177
Game breakdown

HawK (HawK#2797)

272 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant13
  • Footman6
  • Forest Troll Shadow Priest3
  • Forest Troll Berserker3

Buildings

  • Farm4
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1

Control groups

Group 1234578
Set 63 14 10 8 2 4 2
Used 257 81 170 142 118 14 22
Actions by type
Right clicks
522
Selections
460
Control group selections
804
Control groups set
103
Build and train orders
69
Abilities
10
Basic commands
102
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Fish (Fish#14989)

245 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 1

Units

  • Peasant12
  • Footman8
  • Forest Troll Shadow Priest3

Buildings

  • Farm6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Control groups

Group 12345
Set 48 40 4 7 2
Used 128 70 7 168 246
Actions by type
Right clicks
545
Selections
371
Control group selections
619
Control groups set
101
Build and train orders
110
Abilities
21
Basic commands
99
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
4,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,111 1:56 2,223 3:53 3,334 5:50 4,445 7:47
Army2,130
Economy975
Production340
Technology390
Support610
Human
4,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,111 1:56 2,223 3:53 3,334 5:50 4,445 7:47
Army1,665
Economy900
Production640
Technology390
Support640
7:47 / 7:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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