Replay
  • HumanFish
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 1
  • UndeadSpray4fun
    1. Death Knight, level 3
    2. Lich, level 2
    3. Dark Ranger, level 1
vs
Game length
00:13:06
Patch
1.36
Downloads
68
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 12, 2024 by kover2177
Game breakdown

Fish (Fish#14989)

142 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 1

Units

  • Peasant20
  • Footman14
  • Siege Engine6
  • Knight4

Buildings

  • Farm11
  • Guard Tower7
  • Scout Tower6
  • Barracks2
  • Arcane Tower2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Vault1

Upgrades

  • Masonry
  • GunpowderLevel 2
  • SwordsLevel 2
  • PlatingLevel 2
  • Animal War TrainingLevel 2

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 35 3 3 6 2 1
Used 239 1 19 147 103 68
Actions by type
Right clicks
429
Selections
443
Control group selections
577
Control groups set
50
Build and train orders
127
Abilities
24
Basic commands
122
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Spray4fun (Spray4fun#2803)

123 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2
  • Dark RangerLevel 1

Units

  • Ghoul6
  • Crypt Fiend6
  • Acolyte4
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Web
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1245
Set 24 3 3 1
Used 149 35 157 246
Actions by type
Right clicks
572
Selections
244
Control group selections
587
Control groups set
31
Build and train orders
49
Abilities
22
Basic commands
58
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

HumanData incomplete
11,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,775 3:16 5,550 6:33 8,325 9:49 11,100 13:06
Army4,040
Economy1,885
Production780
Technology1,395
Support3,000

Partial spend: actions with unknown prices are excluded.

Undead
6,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,775 3:16 5,550 6:33 8,325 9:49 11,100 13:06
Army2,410
Economy300
Production520
Technology995
Support1,795
13:06 / 13:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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