Replay
  • HumanBike
    1. Mountain King, level 3
  • Night ElfMoon
    1. Keeper of the Grove, level 4
vs
Game length
00:08:38
Patch
1.36
Downloads
116
Echo Isles 2.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 10, 2024 by kover2177
Game breakdown

Bike (whatdouwant#2876)

224 APM

Heroes

  • Mountain KingLevel 3

Units

  • Peasant14
  • Footman5
  • Rifleman4

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks2
  • Blacksmith1
  • Arcane Vault1

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2

Control groups

Group 123456
Set 1 27 1 2 5 3
Used 214 138 108 285 171 12
Actions by type
Right clicks
283
Selections
206
Control group selections
928
Control groups set
39
Build and train orders
97
Abilities
8
Basic commands
88
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Moon (Moon#35134)

314 APM

Heroes

  • Keeper of the GroveLevel 4

Units

  • Wisp13
  • Huntress10
  • Archer1
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Moon Well8
  • Altar of Elders5
  • Ancient of War4
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Strength of the Moon

Control groups

Group 12356
Set 58 54 26 1 8
Used 147 162 43 198 345
Group 7890
Set 3 6 6 7
Used 152 0 0 0
Actions by type
Right clicks
686
Selections
201
Control group selections
1047
Control groups set
169
Build and train orders
49
Abilities
29
Basic commands
116
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
4,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,678 2:09 3,355 4:19 5,033 6:28 6,710 8:38
Army1,495
Economy1,050
Production680
Technology0
Support1,090
Nightelf
6,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,678 2:09 3,355 4:19 5,033 6:28 6,710 8:38
Army2,520
Economy780
Production1,500
Technology0
Support1,910
8:38 / 8:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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