Replay
  • UndeadEmber
    1. Death Knight, level 5
    2. Lich, level 5
  • Night ElfItzAlex
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:12:43
Patch
1.36
Downloads
41
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 6, 2024 by Stowka
Game breakdown

Ember (Ember#21963)

300 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 5

Units

  • Acolyte7
  • Ghoul7
  • Crypt Fiend5
  • Obsidian Statue4
  • Abomination1

Buildings

  • Ziggurat5
  • Halls of the Dead2
  • Graveyard2
  • Black Citadel2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Ghoul FrenzyLevel 2
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Orb of Corruption2
  • Dust of Appearance1

Control groups

Group 123457
Set 67 14 4 7 3 1
Used 440 78 315 271 247 215
Actions by type
Right clicks
1366
Selections
352
Control group selections
1566
Control groups set
96
Build and train orders
90
Abilities
43
Basic commands
244
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
1

ItzAlex (ItzAlex#21692)

198 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp10
  • Dryad6
  • Archer5
  • Druid of the Claw4

Buildings

  • Moon Well4
  • Altar of Elders3
  • Ancient of Wonders3
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Reinforced HidesLevel 2

Items

  • Circlet of Nobility1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Healing1
  • Moonstone1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 39 6 1 4 1 1
Used 216 45 29 330 207 124
Actions by type
Right clicks
855
Selections
279
Control group selections
951
Control groups set
52
Build and train orders
85
Abilities
42
Basic commands
191
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
8,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,069 3:10 4,138 6:21 6,206 9:32 8,275 12:43
Army2,955
Economy750
Production520
Technology1,465
Support2,585

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
7,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,069 3:10 4,138 6:21 6,206 9:32 8,275 12:43
Army2,540
Economy600
Production1,000
Technology980
Support2,670

Partial spend: actions with unknown prices are excluded.

12:43 / 12:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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