Replay
  • UndeadDeNNiS
    1. Crypt Lord, level 4
    2. Naga Sea Witch, level 1
  • HumanDieBieneFranz
    1. Paladin, level 3
    2. Blood Mage, level 1
vs
Game length
00:10:07
Patch
1.36
Downloads
95
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Apr 5, 2024 by kover2177
Game breakdown

DeNNiS (DeNNiS#24830)

210 APM

Heroes

  • Crypt LordLevel 4
  • Naga Sea WitchLevel 1

Units

  • Ghoul16
  • Acolyte10
  • Crypt Fiend5

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1

Upgrades

  • Burrow

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 1234
Set 146 3 7 8
Used 367 290 74 21
Actions by type
Right clicks
817
Selections
222
Control group selections
752
Control groups set
164
Build and train orders
73
Abilities
5
Basic commands
49
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

DieBieneFranz (DBieneFranz#2934)

196 APM

Heroes

  • PaladinLevel 3
  • Blood MageLevel 1

Units

  • Peasant19
  • Rifleman11

Buildings

  • Farm4
  • Blacksmith1
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1

Upgrades

  • Long Rifles

Control groups

Group 1240
Set 22 3 1 2
Used 261 44 0 0
Actions by type
Right clicks
1163
Selections
294
Control group selections
305
Control groups set
28
Build and train orders
58
Abilities
11
Basic commands
61
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
6,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,623 2:31 3,245 5:03 4,868 7:35 6,490 10:07
Army2,995
Economy975
Production580
Technology495
Support1,445
Human
5,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,623 2:31 3,245 5:03 4,868 7:35 6,490 10:07
Army2,255
Economy1,425
Production340
Technology465
Support610
10:07 / 10:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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