Replay
  • HumanLeon
    1. Archmage, level 6
    2. Mountain King, level 5
  • HumanFish
    1. Archmage, level 5
    2. Mountain King, level 6
    3. Paladin, level 2
vs
Game length
00:18:30
Patch
1.36
Downloads
55
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Mar 15, 2024 by kover2177
Game breakdown

Leon (Leon#23655)

444 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5

Units

  • Peasant28
  • Priest13
  • Footman12
  • Spell Breaker6
  • Sorceress4
  • Goblin Zeppelin2

Buildings

  • Farm8
  • Scout Tower4
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • Swords
  • Plating

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Boots of Speed1
  • Potion of Mana1
  • Tome of Retraining1

Control groups

Group 123456
Set 146 75 84 25 48 9
Used 1402 885 340 177 586 93
Actions by type
Right clicks
2466
Selections
1105
Control group selections
3483
Control groups set
387
Build and train orders
160
Abilities
204
Basic commands
261
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Fish (Fish#14989)

242 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 6
  • PaladinLevel 2

Units

  • Peasant16
  • Priest16
  • Footman10
  • Spell Breaker5
  • Knight4
  • Goblin Zeppelin1
  • Rifleman1

Buildings

  • Farm8
  • Barracks2
  • Arcane Sanctum2
  • Altar of Kings1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1
  • Lumber Mill1
  • Castle1
  • Workshop1

Upgrades

  • Priest TrainingLevel 2
  • SwordsLevel 2
  • PlatingLevel 2
  • Animal War Training

Items

  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Staff of Sanctuary1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 123 103 5 5 4 1
Used 534 354 24 259 237 9
Actions by type
Right clicks
1350
Selections
840
Control group selections
1417
Control groups set
241
Build and train orders
147
Abilities
112
Basic commands
259
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Human
12,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,071 4:37 6,143 9:15 9,214 13:52 12,285 18:30
Army5,765
Economy2,485
Production820
Technology460
Support2,755
Human
12,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,071 4:37 6,143 9:15 9,214 13:52 12,285 18:30
Army6,010
Economy1,585
Production940
Technology835
Support2,880
18:30 / 18:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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