Replay
  • HumanFish
    1. Archmage, level 4
    2. Mountain King, level 4
  • Night ElfAspect
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:12:35
Patch
1.36
Downloads
53
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Mar 15, 2024 by kover2177
Game breakdown

Fish (Fish#14989)

224 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant16
  • Rifleman11
  • Footman7
  • Priest4
  • Sorceress3

Buildings

  • Farm8
  • Arcane Tower3
  • Scout Tower2
  • Keep2
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 67 39 10 5 1 1
Used 278 199 19 194 206 7
Actions by type
Right clicks
827
Selections
588
Control group selections
903
Control groups set
123
Build and train orders
112
Abilities
21
Basic commands
181
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Aspect (Aspect#21972)

266 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp23
  • Archer6
  • Druid of the Claw5

Buildings

  • Moon Well6
  • Altar of Elders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2

Items

  • Circlet of Nobility4
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1
  • Moonstone1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 12345
Set 129 10 9 3 1
Used 596 482 176 28 167
Actions by type
Right clicks
940
Selections
284
Control group selections
1449
Control groups set
152
Build and train orders
98
Abilities
50
Basic commands
303
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
9,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,426 3:08 4,853 6:17 7,279 9:26 9,705 12:35
Army4,205
Economy1,970
Production490
Technology925
Support2,115
Nightelf
8,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,426 3:08 4,853 6:17 7,279 9:26 9,705 12:35
Army2,055
Economy1,380
Production820
Technology700
Support3,765
12:35 / 12:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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