Replay
  • HumanCc
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 3
  • HumanHeat
    1. Archmage, level 6
    2. Goblin Alchemist, level 5
    3. Paladin, level 4
vs
Game length
00:38:02
Patch
1.36
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Mar 14, 2024 by Stowka
Game breakdown

Cc (cc20002002#1450)

189 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant48
  • Footman10
  • Spell Breaker4
  • Goblin Zeppelin2
  • Goblin Shredder2
  • Gryphon Rider2
  • Priest1
  • Knight1
  • Dragonhawk Rider1

Buildings

  • Scout Tower19
  • Guard Tower12
  • Arcane Tower9
  • Farm8
  • Arcane Sanctum5
  • Gryphon Aviary3
  • Altar of Kings2
  • Town Hall2
  • Arcane Vault2
  • Castle2
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Blacksmith1

Upgrades

  • Masonry
  • Lumber HarvestingLevel 2
  • Priest Training
  • SwordsLevel 2
  • Animal War TrainingLevel 2
  • Storm Hammers

Items

  • Staff of Sanctuary3
  • Lesser Clarity Potion2
  • Tome of Retraining2
  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Staff of Teleportation1

Control groups

Group 1234
Set 207 5 12 2
Used 912 384 8 94
Group 5790
Set 6 1 8 2
Used 180 16 20 0
Actions by type
Right clicks
3222
Selections
1388
Control group selections
1614
Control groups set
243
Build and train orders
278
Abilities
153
Basic commands
149
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
14

Heat (Ragnarök#21722)

177 APM

Heroes

  • ArchmageLevel 6
  • Goblin AlchemistLevel 5
  • PaladinLevel 4

Units

  • Peasant33
  • Footman8
  • Priest7
  • Spell Breaker5
  • Sorceress3
  • Knight3
  • Dragonhawk Rider2
  • Goblin Zeppelin1
  • Goblin Shredder1
  • Rifleman1

Buildings

  • Scout Tower14
  • Farm11
  • Arcane Tower5
  • Guard Tower3
  • Altar of Kings2
  • Barracks2
  • Arcane Vault2
  • Arcane Sanctum2
  • Lumber Mill2
  • Gryphon Aviary2
  • Keep1
  • Castle1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Priest TrainingLevel 2
  • Animal War Training
  • Swords
  • Sorceress Training
  • Control Magic

Items

  • Tome of Retraining2
  • Potion of Lesser Invulnerability2
  • Staff of Sanctuary1
  • Potion of Healing1

Control groups

Group 123456
Set 313 27 5 4 1 1
Used 1093 539 97 258 205 158
Actions by type
Right clicks
1876
Selections
753
Control group selections
2350
Control groups set
351
Build and train orders
213
Abilities
156
Basic commands
912
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
17,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,416 9:30 8,833 19:01 13,249 28:31 17,665 38:02
Army4,580
Economy4,370
Production1,690
Technology2,680
Support4,345

Partial spend: actions with unknown prices are excluded.

Human
14,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,416 9:30 8,833 19:01 13,249 28:31 17,665 38:02
Army5,520
Economy2,860
Production1,260
Technology1,400
Support3,390
38:02 / 38:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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