Replay
  • HumanCas
    1. Firelord, level 5
  • UndeadHeat
    1. Death Knight, level 5
    2. Lich, level 4
    3. Dark Ranger, level 2
vs
Game length
00:18:21
Patch
1.36
Downloads
37
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Mar 14, 2024 by Stowka
Game breakdown

Cas (SoYmaFans#1524)

253 APM

Heroes

  • FirelordLevel 5

Units

  • Peasant48
  • Footman10
  • Rifleman9
  • Forest Troll Berserker6
  • Forest Troll Shadow Priest2
  • Ogre Mauler1
  • Mud Golem1

Buildings

  • Scout Tower8
  • Farm6
  • Arcane Tower5
  • Town Hall4
  • Guard Tower3
  • Barracks2
  • Arcane Vault2
  • Keep2
  • Altar of Kings1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Gunpowder

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 1235
Set 14 247 116 86
Used 48 548 221 58
Actions by type
Right clicks
1646
Selections
934
Control group selections
875
Control groups set
463
Build and train orders
174
Abilities
34
Basic commands
435
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Heat (Ragnarök#21722)

166 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Dark RangerLevel 2

Units

  • Ghoul15
  • Acolyte11
  • Obsidian Statue6

Buildings

  • Ziggurat8
  • Crypt3
  • Tomb of Relics3
  • Spirit Tower3
  • Altar of Darkness2
  • Nerubian Tower2
  • Black Citadel2
  • Slaughterhouse2
  • Halls of the Dead1
  • Graveyard1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy3
  • Potion of Mana2
  • Sacrificial Skull1
  • Staff of Teleportation1

Control groups

Group 123456
Set 233 19 1 6 2 2
Used 384 107 1 169 127 73
Actions by type
Right clicks
1004
Selections
434
Control group selections
861
Control groups set
263
Build and train orders
118
Abilities
103
Basic commands
192
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
14,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,650 4:35 7,300 9:10 10,950 13:45 14,600 18:21
Army5,500
Economy5,140
Production500
Technology1,200
Support2,260
Undead
9,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,650 4:35 7,300 9:10 10,950 13:45 14,600 18:21
Army3,000
Economy825
Production1,240
Technology1,780
Support2,755
18:21 / 18:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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