Replay
  • Night ElfDise
    1. Priestess of the Moon, level 4
  • Night Elf4uvakcool
    1. Demon Hunter, level 2
vs
Game length
00:10:12
Patch
1.36
Downloads
29
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Mar 8, 2024 by kover2177
Game breakdown

Dise (DiSe22#2860)

221 APM

Heroes

  • Priestess of the MoonLevel 4

Units

  • Wisp14
  • Huntress9
  • Glaive Thrower6
  • Archer1

Buildings

  • Moon Well6
  • Altar of Elders4
  • Ancient of War2
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Strength of the Moon
  • Sentinel
  • Moon Armor

Control groups

Group 123456
Set 34 9 3 2 1 2
Used 162 101 26 198 214 169
Actions by type
Right clicks
831
Selections
239
Control group selections
870
Control groups set
51
Build and train orders
59
Abilities
50
Basic commands
112
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

4uvakcool (МАРС#21628)

275 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp16
  • Glaive Thrower7
  • Archer3

Buildings

  • Moon Well5
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Strength of the MoonLevel 2
  • Vorpal Blades

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Teleportation1

Control groups

Group 123456
Set 8 13 2 1 1 2
Used 316 65 264 219 6 0
Actions by type
Right clicks
1286
Selections
337
Control group selections
870
Control groups set
27
Build and train orders
74
Abilities
27
Basic commands
147
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
6,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,689 2:33 3,378 5:06 5,066 7:39 6,755 10:12
Army3,145
Economy840
Production1,020
Technology50
Support1,700
Nightelf
6,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,689 2:33 3,378 5:06 5,066 7:39 6,755 10:12
Army1,860
Economy960
Production480
Technology495
Support2,375
10:12 / 10:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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