Replay
  • HumanDieBieneFranz
    1. Paladin, level 5
    2. Blood Mage, level 4
    3. Mountain King, level 3
  • UndeadHeHaBucT1
    1. Crypt Lord, level 6
    2. Death Knight, level 3
    3. Lich, level 3
vs
Game length
00:24:35
Patch
1.36
Downloads
43
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Mar 8, 2024 by kover2177
Game breakdown

DieBieneFranz (DBieneFranz#2934)

201 APM

Heroes

  • PaladinLevel 5
  • Blood MageLevel 4
  • Mountain KingLevel 3

Units

  • Rifleman19
  • Peasant18
  • Gryphon Rider7
  • Knight5

Buildings

  • Scout Tower11
  • Farm10
  • Guard Tower5
  • Arcane Vault3
  • Town Hall3
  • Arcane Tower2
  • Gryphon Aviary2
  • Blacksmith1
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Workshop1

Upgrades

  • Long Rifles
  • Gunpowder
  • Storm Hammers
  • Flak Cannons
  • Armor
  • Animal War Training

Items

  • Scroll of Town Portal3
  • Lesser Clarity Potion3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1
  • Staff of Sanctuary1

Control groups

Group 129
Set 29 10 3
Used 822 450 0
Actions by type
Right clicks
2235
Selections
897
Control group selections
1272
Control groups set
42
Build and train orders
128
Abilities
93
Basic commands
176
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

HeHaBucT1 (HeHaBucT1#2373)

235 APM

Heroes

  • Crypt LordLevel 6
  • Death KnightLevel 3
  • LichLevel 3

Units

  • Ghoul33
  • Acolyte28
  • Crypt Fiend9
  • Obsidian Statue3
  • Abomination1
  • Banshee1

Buildings

  • Ziggurat9
  • Spirit Tower4
  • Crypt3
  • Necropolis3
  • Nerubian Tower2
  • Halls of the Dead2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Disease Cloud
  • Web
  • Destroyer Form
  • Creature Attack
  • Banshee Training

Items

  • Potion of Mana3
  • Rod of Necromancy2
  • Sacrificial Skull1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 123456
Set 76 13 9 4 2 2
Used 514 288 583 629 551 35
Actions by type
Right clicks
1746
Selections
780
Control group selections
2600
Control groups set
106
Build and train orders
196
Abilities
58
Basic commands
216
Item uses
4
Subgroup switches
0
Units removed from queue
2
Escape presses
5

Timeline

Human
15,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,055 6:08 8,110 12:17 12,165 18:26 16,220 24:35
Army7,080
Economy2,505
Production760
Technology1,555
Support4,015
Undead
16,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,055 6:08 8,110 12:17 12,165 18:26 16,220 24:35
Army6,890
Economy2,775
Production1,215
Technology2,070
Support3,270
24:35 / 24:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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