Replay
  • Night ElfSoYma
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
  • HumanDieBieneFranz
    1. Paladin, level 3
    2. Blood Mage, level 1
vs
Game length
00:09:36
Patch
1.36
Downloads
30
Shattered Exile
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Mar 5, 2024 by kover2177
Game breakdown

SoYma (SoYma#2943)

255 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp15
  • Archer5
  • Druid of the Claw3

Buildings

  • Moon Well4
  • Altar of Elders3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw Training

Items

  • Staff of Teleportation1

Control groups

Group 1234
Set 25 1 2 7
Used 636 111 618 23
Actions by type
Right clicks
607
Selections
254
Control group selections
1388
Control groups set
35
Build and train orders
54
Abilities
33
Basic commands
8
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

DieBieneFranz (DBieneFranz#2934)

158 APM

Heroes

  • PaladinLevel 3
  • Blood MageLevel 1

Units

  • Peasant13
  • Rifleman11

Buildings

  • Farm5
  • Blacksmith1
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1

Control groups

Group 1290
Set 24 6 1 1
Used 178 52 0 0
Actions by type
Right clicks
818
Selections
243
Control group selections
230
Control groups set
32
Build and train orders
46
Abilities
13
Basic commands
56
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
5,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,331 2:24 2,663 4:48 3,994 7:12 5,325 9:36
Army1,415
Economy900
Production1,000
Technology650
Support1,360
Human
4,650

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,331 2:24 2,663 4:48 3,994 7:12 5,325 9:36
Army2,255
Economy975
Production340
Technology390
Support690
9:36 / 9:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays