Replay
  • OrcMrMikeMTL
    1. Far Seer, level 3
    2. Firelord, level 2
  • HumanZe1Ko
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:09:11
Patch
1.36
Downloads
40
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Mar 1, 2024 by kover2177
Game breakdown

MrMikeMTL (MrMikeMTL#1698)

108 APM

Heroes

  • Far SeerLevel 3
  • FirelordLevel 2

Units

  • Troll Headhunter/Berserker11
  • Peon10

Buildings

  • Orc Burrow7
  • Watch Tower5
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1

Upgrades

  • Spiked Barricades
  • Troll RegenerationLevel 2
  • Reinforced Defenses

Items

  • Healing Salve2
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 13
Set 19 1
Used 59 0
Actions by type
Right clicks
532
Selections
224
Control group selections
59
Control groups set
20
Build and train orders
58
Abilities
5
Basic commands
34
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Ze1Ko (Ze1Ko#2442)

164 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant12
  • Footman8
  • Sorceress4
  • Priest3

Buildings

  • Farm7
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Defend
  • Sorceress Training
  • Priest Training

Control groups

Group 1234
Set 36 22 12 3
Used 224 167 45 8
Actions by type
Right clicks
488
Selections
316
Control group selections
444
Control groups set
73
Build and train orders
72
Abilities
6
Basic commands
55
Item uses
0
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Timeline

OrcData incomplete
5,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,434 2:17 2,868 4:35 4,301 6:53 5,735 9:11
Army1,485
Economy750
Production510
Technology490
Support2,500

Partial spend: actions with unknown prices are excluded.

Human
5,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,434 2:17 2,868 4:35 4,301 6:53 5,735 9:11
Army2,105
Economy900
Production640
Technology540
Support1,040
9:11 / 9:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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