Replay
  • Night ElfJohnBrzenk
    1. Demon Hunter, level 2
    2. Pandaren Brewmaster, level 1
  • UndeadCement
    1. Death Knight, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:07:56
Patch
1.36
Downloads
38
Ruins of Azshara
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Feb 24, 2024 by Stowka
Game breakdown

JohnBrzenk (Johnbrzenk#2728)

232 APM

Heroes

  • Demon HunterLevel 2
  • Pandaren BrewmasterLevel 1

Units

  • Wisp19
  • Archer6

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient of Lore1
  • Tree of Eternity1

Control groups

Group 1234
Set 7 17 5 1
Used 147 222 200 175
Actions by type
Right clicks
523
Selections
204
Control group selections
744
Control groups set
30
Build and train orders
48
Abilities
17
Basic commands
60
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Cement (Reinforcement-)

174 APM

Heroes

  • Death KnightLevel 3
  • Naga Sea WitchLevel 1

Units

  • Ghoul12
  • Acolyte8
  • Crypt Fiend1

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy2
  • Circlet of Nobility2
  • Potion of Mana1

Control groups

Group 1234
Set 44 20 3 1
Used 129 34 100 70
Actions by type
Right clicks
543
Selections
235
Control group selections
333
Control groups set
68
Build and train orders
75
Abilities
15
Basic commands
84
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
4,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,254 1:59 2,508 3:58 3,761 5:57 5,015 7:56
Army780
Economy1,140
Production635
Technology650
Support1,200
Undead
5,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,254 1:59 2,508 3:58 3,761 5:57 5,015 7:56
Army1,655
Economy600
Production520
Technology645
Support1,595
7:56 / 7:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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