Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfJohnBrzenk
    1. Beastmaster, level 4
    2. Pandaren Brewmaster, level 2
vs
Game length
00:10:52
Patch
1.36
Downloads
38
Echo Isles 2.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Feb 21, 2024 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

210 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Footman11
  • Rifleman10
  • Peasant8
  • Priest4

Buildings

  • Farm7
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Armor

Items

  • Scroll of Regeneration1

Control groups

Group 123456
Set 106 11 21 8 2 1
Used 194 81 134 96 242 28
Actions by type
Right clicks
612
Selections
375
Control group selections
775
Control groups set
149
Build and train orders
80
Abilities
18
Basic commands
225
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

JohnBrzenk (Johnbrzenk#2728)

234 APM

Heroes

  • BeastmasterLevel 4
  • Pandaren BrewmasterLevel 2

Units

  • Wisp24
  • Archer5
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Ogre Mauler1
  • Mud Golem1
  • Dryad1

Buildings

  • Moon Well7
  • Altar of Elders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient Protector2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Ancient of Wonders1

Items

  • Potion of Healing2
  • Scroll of Healing1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Moonstone1
  • Potion of Mana1

Control groups

Group 1234
Set 34 45 3 5
Used 137 205 352 288
Actions by type
Right clicks
730
Selections
411
Control group selections
982
Control groups set
87
Build and train orders
86
Abilities
59
Basic commands
124
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
7,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,013 2:43 4,025 5:26 6,038 8:09 8,050 10:52
Army4,075
Economy600
Production490
Technology535
Support1,465
Nightelf
8,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,013 2:43 4,025 5:26 6,038 8:09 8,050 10:52
Army2,120
Economy1,780
Production820
Technology320
Support3,010
10:52 / 10:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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