Replay
  • HumanDeathnote
    1. Archmage, level 7
    2. Naga Sea Witch, level 5
  • HumanLeqi
    1. Archmage, level 8
    2. Pandaren Brewmaster, level 6
vs
Game length
00:25:34
Patch
1.36
Downloads
138
Last Refuge 1.5
Download map
Highlight
Silver highlight
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Feb 17, 2024 by Stowka
Game breakdown

Deathnote (Odinnsdagr#2292)

255 APM

Heroes

  • ArchmageLevel 7
  • Naga Sea WitchLevel 5

Units

  • Peasant32
  • Footman23
  • Priest9
  • Spell Breaker7
  • Forest Troll Shadow Priest4
  • Forest Troll Berserker3
  • Ogre Mauler2

Buildings

  • Farm5
  • Arcane Vault4
  • Town Hall2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1

Upgrades

  • Defend
  • Priest Training

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration3
  • Potion of Healing2
  • Potion of Mana1
  • Scroll of Healing1
  • Boots of Speed1

Control groups

Group 123456
Set 91 2 41 29 35 8
Used 888 2 598 659 56 147
Actions by type
Right clicks
1745
Selections
1367
Control group selections
2350
Control groups set
206
Build and train orders
291
Abilities
114
Basic commands
388
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
6

Leqi (SfTranscend#1972)

174 APM

Heroes

  • ArchmageLevel 8
  • Pandaren BrewmasterLevel 6

Units

  • Priest18
  • Peasant16
  • Spell Breaker9
  • Footman6
  • Forest Troll Shadow Priest3
  • Forest Troll Berserker1

Buildings

  • Farm7
  • Scout Tower5
  • Arcane Tower3
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest Training

Items

  • Staff of Teleportation2
  • Scroll of Regeneration2
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 67 12 34 3
Used 418 44 282 13
Group 5678
Set 1 2 1 1
Used 66 174 85 211
Actions by type
Right clicks
1303
Selections
1063
Control group selections
1293
Control groups set
121
Build and train orders
167
Abilities
225
Basic commands
211
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
15,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,790 6:23 7,580 12:47 11,370 19:10 15,160 25:34
Army7,940
Economy3,170
Production640
Technology610
Support2,800
Human
10,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,790 6:23 7,580 12:47 11,370 19:10 15,160 25:34
Army6,005
Economy1,200
Production640
Technology850
Support2,300
25:34 / 25:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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