Replay
  • Night ElfDise
    1. Firelord, level 1
  • UndeadLiqs
    1. Death Knight, level 1
vs
Game length
00:02:49
Patch
1.36
Downloads
26
Ruins of Azshara
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Feb 10, 2024 by kover2177
Game breakdown

Dise (DiSe22#2860)

283 APM

Heroes

  • FirelordLevel 1

Units

  • Wisp12
  • Archer4

Buildings

  • Moon Well2
  • Ancient of War1
  • Altar of Elders1

Control groups

Group 123456
Set 4 3 1 1 1 1
Used 9 14 21 222 219 28
Actions by type
Right clicks
165
Selections
48
Control group selections
513
Control groups set
11
Build and train orders
19
Abilities
4
Basic commands
4
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Liqs (Liqs#21977)

376 APM

Heroes

  • Death KnightLevel 1

Units

  • Ghoul5
  • Acolyte3

Buildings

  • Crypt4
  • Ziggurat3
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1

Control groups

Group 13456
Set 2 1 1 2 1
Used 11 198 182 48 119
Actions by type
Right clicks
319
Selections
79
Control group selections
558
Control groups set
7
Build and train orders
16
Abilities
4
Basic commands
10
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
1,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 659 0:42 1,318 1:24 1,976 2:06 2,635 2:49
Army520
Economy720
Production330
Technology0
Support360
Undead
2,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 659 0:42 1,318 1:24 1,976 2:06 2,635 2:49
Army600
Economy225
Production980
Technology0
Support830
2:49 / 2:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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