Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 4
  • UndeadTsykimori
    1. Death Knight, level 4
    2. Lich, level 3
    3. Naga Sea Witch, level 2
vs
Game length
00:22:10
Patch
1.36
Downloads
35
Echo Isles 2.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Feb 10, 2024 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

210 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 4

Units

  • Flying Machine30
  • Peasant12
  • Footman7
  • Gryphon Rider4
  • Knight2

Buildings

  • Farm12
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1
  • Workshop1
  • Guard Tower1
  • Gryphon Aviary1

Upgrades

  • Backpack
  • Animal War Training
  • Flak Cannons
  • Storm Hammers
  • Flying Machine Bombs
  • GunpowderLevel 2
  • PlatingLevel 2
  • Swords

Items

  • Scroll of Regeneration3
  • Scroll of Town Portal2
  • Staff of Sanctuary1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 160 26 63 12 2 5
Used 473 192 366 200 469 89
Actions by type
Right clicks
1415
Selections
616
Control group selections
1789
Control groups set
268
Build and train orders
198
Abilities
43
Basic commands
247
Item uses
3
Subgroup switches
0
Units removed from queue
3
Escape presses
1

Tsykimori (L7RenDaL#2913)

231 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Naga Sea WitchLevel 2

Units

  • Gargoyle12
  • Acolyte6
  • Ghoul6
  • Obsidian Statue4
  • Crypt Fiend3

Buildings

  • Ziggurat7
  • Crypt2
  • Black Citadel2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Backpack
  • Creature AttackLevel 2
  • Creature CarapaceLevel 3

Items

  • Rod of Necromancy3
  • Scroll of Town Portal3
  • Scroll of Healing2
  • Orb of Corruption1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Scroll of Protection1

Control groups

Group 1234
Set 2 2 2 1
Used 967 418 595 208
Actions by type
Right clicks
1609
Selections
978
Control group selections
2188
Control groups set
7
Build and train orders
174
Abilities
60
Basic commands
39
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
11,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,004 5:32 6,008 11:05 9,011 16:37 12,015 22:10
Army5,555
Economy900
Production620
Technology1,260
Support3,250
Undead
12,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,004 5:32 6,008 11:05 9,011 16:37 12,015 22:10
Army4,265
Economy450
Production720
Technology1,485
Support5,095
22:10 / 22:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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