Replay
  • UndeadLiqs
    1. Crypt Lord, level 4
    2. Death Knight, level 2
    3. Lich, level 1
  • UndeadZsef
    1. Lich, level 3
    2. Death Knight, level 2
    3. Dark Ranger, level 1
vs
Game length
00:12:47
Patch
1.36
Downloads
33
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Feb 4, 2024 by kover2177
Game breakdown

Liqs (Liqs#21977)

310 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 2
  • LichLevel 1

Units

  • Ghoul11
  • Acolyte7
  • Crypt Fiend5
  • Obsidian Statue5

Buildings

  • Crypt7
  • Ziggurat7
  • Spirit Tower3
  • Altar of Darkness2
  • Slaughterhouse2
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Web
  • Creature Attack
  • Destroyer Form
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Potion of Healing2
  • Sacrificial Skull1
  • Potion of Mana1
  • Dust of Appearance1
  • Gloves of Haste1
  • Orb of Corruption1

Control groups

Group 123456
Set 35 7 5 1 4 1
Used 183 31 385 314 68 315
Actions by type
Right clicks
1401
Selections
759
Control group selections
1296
Control groups set
53
Build and train orders
110
Abilities
16
Basic commands
212
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Zsef (zsef#1826)

208 APM

Heroes

  • LichLevel 3
  • Death KnightLevel 2
  • Dark RangerLevel 1

Units

  • Ghoul12
  • Acolyte4
  • Obsidian Statue2
  • Crypt Fiend2

Buildings

  • Ziggurat4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer FormLevel 3

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 123456
Set 1 1 3 1 48 3
Used 68 67 191 20 286 25
Actions by type
Right clicks
1350
Selections
347
Control group selections
657
Control groups set
57
Build and train orders
127
Abilities
31
Basic commands
18
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
10,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,653 3:11 5,305 6:23 7,958 9:35 10,610 12:47
Army3,395
Economy750
Production2,040
Technology1,505
Support2,920
UndeadData incomplete
6,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,653 3:11 5,305 6:23 7,958 9:35 10,610 12:47
Army2,270
Economy300
Production520
Technology1,065
Support2,020

Partial spend: actions with unknown prices are excluded.

12:47 / 12:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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