Replay
  • UndeadCement
    1. Lich, level 4
    2. Death Knight, level 2
  • UndeadJusTDoiTpLs
    1. Crypt Lord, level 4
    2. Dreadlord, level 3
vs
Game length
00:12:23
Patch
1.36
Downloads
30
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Feb 4, 2024 by kover2177
Game breakdown

Cement (Cement#21970)

194 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 2

Units

  • Ghoul21
  • Acolyte10
  • Obsidian Statue2
  • Gargoyle1
  • Crypt Fiend1

Buildings

  • Ziggurat3
  • Halls of the Dead3
  • Graveyard2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Destroyer Form
  • Backpack
  • Ghoul Frenzy

Items

  • Rod of Necromancy5
  • Boots of Speed1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 1234
Set 53 11 8 1
Used 200 79 109 88
Actions by type
Right clicks
1080
Selections
414
Control group selections
476
Control groups set
73
Build and train orders
108
Abilities
42
Basic commands
159
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

JusTDoiTpLs (JustDoiTpLs#2907)

247 APM

Heroes

  • Crypt LordLevel 4
  • DreadlordLevel 3

Units

  • Ghoul10
  • Necromancer8
  • Acolyte3
  • Obsidian Statue2
  • Meatwagon1

Buildings

  • Altar of Darkness4
  • Ziggurat4
  • Temple of the Damned3
  • Crypt2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Exhume Corpses
  • Skeletal Mastery
  • Necromancer Training

Items

  • Potion of Mana3
  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 123
Set 48 9 3
Used 693 555 165
Actions by type
Right clicks
914
Selections
351
Control group selections
1413
Control groups set
60
Build and train orders
103
Abilities
23
Basic commands
132
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
9,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,255 3:05 4,510 6:11 6,765 9:17 9,020 12:23
Army3,310
Economy750
Production520
Technology1,755
Support2,685
Undead
7,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,255 3:05 4,510 6:11 6,765 9:17 9,020 12:23
Army2,990
Economy225
Production1,725
Technology595
Support1,845
12:23 / 12:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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